IntermediateLongMembers1 QPSummer

Spirit of Summer

What it needs, then every step, ticked off as you go.

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  1. Have these with you:0/1
    1. Talk to the spirit at the Wilderness wall north of Infernal Source Dig Site.

      Accept
    2. Keep trying to catch the spirit until you see a cutscene.

      1OK
    3. Talk to the father figure with a ghostspeak amulet equipped.

    4. Use the table below to respond to the man's emotes.

    5. Don't repeat yourself.

    6. Use the Think emote to see the emote again. Talk to him and your character will say the emote he is doing.

    7. The rings around the girl will disappear on successful emotes. When all the rings are gone, the girl is free.

    8. Once the girl is free, talk to her.

      1What's going on here?1Okay, I will come with you to the village you're talking about.
  2. Have these with you:0/1
    1. Once in the village, ask the girl to be taken back.

      3Can you take me back, please?
    2. Search a crate for a limpwurt seed.

    3. Rake the farming patch and plant the seed.

    4. Note: You can use a Supreme growth potion (leafy) on it, but do not harvest the roots yet.

    5. Wait limpwurt plant to grow (roughly 20 minutes), but do not harvest it. You cannot continue the quest until the plant grows.

    6. Pick up 4 steel nails and a hammer in the anvil building (south east).

    7. Note: Sometimes you will find only 3 nails there. More nails can be found in the sacks or the building west of the farming patch, near the bucket. You can also smith nails on the anvil.

    8. Pick up 2 planks in the centre-most building.

    9. The north-western most building has more planks, if needed.

    10. Use a plank on the wardrobe in the building south-east of the statue.

    11. With three free inventory slots, Pick from the Hollow log near the statue for button mushrooms.

    12. Grab a bucket from the building directly west of the farm patch.

    13. Use the bucket on the barrel of water south-east of the farming patch which is just outside the anvil building.

    14. After the limpwurt plant is grown, talk to the spirit for a cutscene.

    15. Talk to her again and agree to come along.

      1Okay, I'll come along.
  3. Have these with you:0/1
    1. Talk to Summer Bonde once more to be taken back.

      3Can you take me back?
    2. Take a skull and 5 bones east of the farm.

    3. Stand in the portal which is the white circle.

    4. Talk to Summer Bonde.

      2What exactly is going on here?1Of course, I will help you.
    5. Follow her and Climb-down the Trapdoor.

    6. Use the skull on the altar, then right-click each of the 5x bones to "Use" it on the altar. You do not need to move around the altar to use bones and skull.

    7. Note: Take care not to bury the bones.

    8. If she is not right next to you, Climb-up the ladder and then in both situations, talk to Summer again.

      1What should I do now?3I better get to work, then.
  4. Have these with you:0/2
    1. Read all the following steps before executing them:

    2. Optional: Customise your interface to allow you to dismiss familiars as fast as possible.

    3. Run north to the wolf platform.

    4. Summon a spirit wolf so that it stands on the platform (it doesn't have to be in the centre).

    5. The Spirit Beast will only be lured to a platform with a familiar summoned.

    6. Dismiss the familiar as soon as the beast steps on the platform. (As the spirit beast foot is midair about to land.)

    7. There will be a cutscene that plays the very first time the beast approaches the platform. This is not the success cutscene.

    8. The beast does not need to fully be on the platform.

    9. Your familiar will be dismissed immediately without the "are you sure" warning; a lightning effect will show if successful.

    10. Don't let the beast consume your familiar, and don't move your familiar off the platform. It is helpful to try to position yourself between the beast and your familiar.

    11. A cutscene in which the spirit beast is electrified, and the next summoning platform will appear will play if you have succeeded.

    12. If you have to teleport out for more pouches, you must talk to Summer by the quest start location to return to the spirit realm.

    13. Repeat this process with the desert wyrm, using the platform that appears during the cutscene. You can also push the Spirit Beast by walking at beast to position the creature, but it can give you some damage and may push you away sometimes.

    14. And again, for the spirit scorpion - the platform is far west.

    15. Talk to any of the spirits by the Spirit Beast.

    16. Quest complete!

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