Ancient Awakening
What it needs, then every step, ticked off as you go.
Talk to Overseer Siv in the Command Centre in the Fort Forinthry.
2Talk about 'Ancient Awakening'.AcceptAnyGo north of Fort Forinthry and enter the Wilderness crypt entrance. Pray Protect from Magic against the risen ghosts inside.
- Have these with you:0/1
Go across the bridge and enter the ancient door.
If the bridge is missing, log out and back in to have it reappear.
Talk to any character near the map table.
AnyAnyAnyCollect 20 dragonkin artefacts in the tomb. Kill any tomb zombies that appear, and then collect the artefacts they drop. The zombies are based on your combat level, e.g. 3,200 life points at combat level 152. One can be collected from each Dragonkin artefact hotspot throughout the crypt as well.
Talk to anyone near the map table again.
Any
Go to the Jolly Boar Inn, south-west of Fort Forinthry. Use the marker to continue the quest at the entrance, then stay on the ground floor.
Talk to Bill at the bar.
2I don't need to know your family history, Bill.Go up the staircase, talk to Ellamaria.
4Let's skip the small talk.Continue the quest with the quest marker west of the Champions' Guild. The marker is to the west of the stone bridge but before the wooden bridge.
Talk to Aster slightly south, by the Waddle Willow.
3I need you to return to the fort.Go back to Fort Forinthry, continue Ancient Awakening at the Town Hall.
Talk to anyone in the Town Hall.
Leave through the marker at the entrance to the Town Hall.
1Yes.
Gear up for combat.
Most of the enemies are weak to magic (earth or fire spells)
Go to the Grove east of the fort and interact with the rowboat to travel to Ungael.
1Yes.Kill all of the attacking monsters.
Talk to the team and make your way north-east up the path.
Interact with the Ruins Entrance.
Go up the stairs to the east, then head west. Interact with the tower entrance.
1Yes.Watch the cutscene.
You cannot bank inbetween waves. Prepare for a long fight. If you are lower level, you can let your allies deal most of the damage and you can focus on the enemies who attack you. If you run away from your attacker, it might shift its focus on your ally, meaning you can save food.
Defeat 12 waves of Zemouregal's minions. After each wave of enemies, you have to activate necrotic energy and sometimes choose a power-up for one of your allies. See the full guide for details on all waves and power-ups.
Watch the cutscene.
Talk to Aster.
AnyInteract with the doorway to the south.
Walk west, then south, then interact with runic projector.
Collect three motes of energy from:
Go north to catch the mote just outside the tower.
Searching bookcase inside the tower on the north side.
Searching ruined pillar in the south-west.
Interact with the runic projector.
Listen to the archivist.
Any2What is this place?3Tell me about Vorkath.4Tell me about this tomb.1Can you activate this conduit?Inspect the mysterious device to the south-east.
Finish the conversation.
Return to Fort Forinthry and continue via the marker in front of the Town Hall.
Talk to anyone in the Town Hall.
Quest Complete!
Can you start Ancient Awakening?
Type your name. RuneSquire checks your levels and quests, then plans only what is left.
It's on the way toQuest Cape