In Aid of the Myreque
What it needs, then every step, ticked off as you go.
- Have these with you:0/3
To save a bank run, also take the items needed for the next chapter. If you don't want to use a beast of burden, bringing 6 planks and 24 nails will also save you one bank run.
In the hideout behind the Canifis pub, go through the secret wall and squeeze past the stalagmite on the east side of the cave
Talk to Veliaf Hurtz.
1I want to join your organisation.3Can you tell me about the job?Accept1Ok, I'll do the job.Travel to Mort'ton. The fastest way is by heading south of the cave, exiting through the doors, climbing the same tree from In Search of the Myreque and using the swamp boat south, or using a portal to the Barrows in War's Retreat.
If you need a piece of food, there are snails to the west of Mort'ton that can be cooked with level 12 Cooking.
Speak to Florin, south of the bridge to Burgh de Rott, who won't let you pass yet. (Make sure to finish dialogue options)
Search the chest.
Use food on the chest.
Jump the gate.
Talk to Florin.
4Are there any 'out of the way' places in here?5Ok, thanks!Climb over the broken down wall in the building just south-east of the well. It'll be near an unreachable pile of rubble that you can mine.
Mine the rubble to clear the trap door, then open the trapdoor and climb down.
Mine and use spade to remove all the rubble piles (15). Your bucket can be emptied on the pile outside the pub.
1 bucket will allow you to mine 3 piles before it needs to be emptied in the pile outside. There is a bucket next to the well if you need one.
Bucket(s) of rubble may be disassembled or alchemized to avoid the need to empty them outside.
Any items left on the ground when you climb back up the ladder will be lost.
Go up and talk to any villager.
3I'd like to help fix up the town.4Ok, thanks.
- Have these with you:0/7
Talk to Aurel in the general store.
3I'd like to help fix up the town.4What should I do now?5Ok, thanks.Climb the ladder outside and use a plank on the Broken Roof (3 planks, 12 nails required).
Climb down and use a plank on the damaged wall (3 planks, 12 nails required).
Talk to Aurel.
4What should I do now?5Ok, thanks.Fill the box with supplies: 10 bronze hatchet, 3 tinderbox and 10 raw mackerel or snails. The snails can be cooked or raw (depending on what Aurel asked for, check the in-game quest journal if you forget).
Return the crate to Aurel.
Talk to Cornelius in the bank.
4What should I do now?5Ok, thanks.Use 2 planks on the bank booth covered in broken glass while holding 1 swamp paste and 8 nails (any kind).
Use 3 planks and 12 nails on the wall behind it.
Talk to Cornelius.
4What should I do now?3Do you fancy the job?You can now use the bank booth in Burgh de Rott.
Talk to any villager.
4What should I do now?5Ok, thanks.Use two steel bars and a piece of coal on the furnace to the east.
Search the furnace to light it.
1yes
- Have these with you:0/3
Talk to Gadderanks in the general store.
Talk to everyone else in the general store but Aurel.
Kill Gadderanks and the vampyres. (The vampyres can only be damaged by a silver melee weapon)
Talk to Gadderanks.
Talk to Veliaf.
Talk to Veliaf in the Canifis hideout (Take Melee Gear and Sickle).
5Ok, thanks.Dismiss your followers if you have any.
Talk to Polmafi then Radigad then Ivan.
Route 1 is generally easier:
Kill the vampyres.
Enter the Mausoleum west of Canifis and talk to Drezel until he gives you a key. then
2I found out some things about Efaritay.1Veliaf told me about Ivandis.4Is there somewhere that I might get more information about Ivandis?3The lives of those pitiful few left in Morytania could rest on this!Use the key on the east wall, then climb the secret trapdoor.
Find and read the book titled 'The Sleeping Seven' on the westernmost middle-bookcase.
- Have these with you:0/7
Return to Canifis and enter the trapdoor south of the pub.
Leave the pub cellar via the south wall and smash the wooden boards on the eastern wall.
Enter and use soft clay on the tomb, then add the rod clay mould to your tool belt.
Smelt a silvthril rod at any furnace (under the Silver Casting section).
Enchant it using the Lvl-1 Enchant spell.
With a rope and the enchanted rod in your inventory, return to Drezel, located underground in the mausoleum west of Paterdomus.
Use the rod on the well in the room west of Drezel to receive the rod of ivandis.
Go back to Burgh de Rott, and go to the cellar in the pub where you previously cleared the rubble.
Talk to Veliaf.
1I have brought you the Rod of Ivandis!1Yes, I've come to give the Rod of Ivandis to you!Quest complete!
Can you start In Aid of the Myreque?
Type your name. RuneSquire checks your levels and quests, then plans only what is left.
It's on the way toDarkmeyer entryQuest Cape