IntermediateLongMembers2 QP

Rat Catchers

What it needs, then every step, ticked off as you go.

0/69steps
Show
  1. Have these with you:0/2
    1. Talk to Gertrude in west edge of Varrock.

      3Talk about the 'Ratcatchers' quest.Accept
    2. If you have a Hellcat out

      4Talk about the 'Ratcatchers' quest.Accept
    3. Take out your cat or kitten.

    4. Talk to Phingspet or Grimesquit in the Varrock Sewers right next to the eastern entrance of Varrock Palace (down the manhole).

    5. Catch 8 rats with your cat or kitten by choosing the "interact-with" option.

      2Chase-Vermin.
    6. The "Hide familiar options" setting must be off in the Gameplay settings.

    7. Talk to them again to obtain a rat pole.

  2. Have these with you:0/1
    1. Talk to Jimmy Dazzler in the house in East Ardougne, directly west of the Flying Horse Inn, north-west of the Ardougne Castle. Ensure you finish the dialogue, or you will not be able to follow the next step.

    2. Read the "directions" scroll he gives you.

      1Follow the directions to the house.
    1. Avoid guards whilst traversing throughout. You can use Surge or Dive to navigate quickly.

    2. Hide behind the hedges directly west of the mansion when the southwest guard walks toward the bridge.

    3. Run to the north-west corner when the guard is behind the hedges.

    4. Run to the hedges directly north of the mansion.

    5. Climb up the nearby trellis on the northern of the mansion.

    1. In this section, if you stand in a narrow passage, your cat may not be able to reach its prey. After cleaning the room, you can pick up the cat to prevent it from getting trapped outside.

    2. Once inside continue to avoid guards. You can hide by the potted flower on the balcony first.

    3. Wield your rat pole.

    4. Catch 1 rat with your cat in the north-west room. You may pick up your cat to prevent stuck outside.

      1Yes.
    5. Find your way into the opposite bedroom across the hall and wait (or wait for one guard to be on the balcony and the second have his back appropriately turned to dash to the next room).

    6. Catch 2 rats with your cat in the south-east room.

      1Yes.1Yes.
    7. Go down the ladder in the north-east of this room.

    8. Catch 3 rats with your cat in this room and the room to the north.

      1Yes.1Yes.1Yes.
    9. Leave the area by using Home Teleport to Ardougne lodestone.

    10. You can also return to the trellis and climb down it to return directly to Jimmy.

    11. Talk to Jimmy Dazzler.

    12. You can destroy your directions scroll now.

  3. Have these with you:0/7
    1. Talk to Hooknosed Jack in south-east Varrock, inside the fenced area past the guard.

    2. If you need to make the rat poison and do not have the ingredients (clean kwuarm, red spiders eggs and an empty vial) in the backpack on the first talk, talk to him again.

      1Can you make me some rat poison?
    3. Climb up the ladder in the warehouse directly south of the Dancing Donkey Inn.

    4. Use rat poison on all 4 pieces of cheese.

    5. Use poisoned cheese on all of the rat holes.

    6. Talk to Hooknosed Jack.

      2Can I help?
    7. Talk to the Apothecary in south-western Varrock for cat antipoison.

      5I need to talk to you about cats.
    8. If the first option is not 'Can you make a strength potion?',

      Talk about something else.5I need to talk to you about cats.
    9. Talk to Hooknosed Jack. Finish the dialogue or you will not be able to progress.

    10. Climb up the ladder in the warehouse.

    11. Pick up your cat and use it on the hole in wall (not the rat holes). Make sure you finish the dialogue to start the fight, life points bars appear.

      1Yes1Be careful in there, cat!
    12. Keep using fish on the hole in wall (not on the cat) to restore the cat's life points until the king rat dies.

    13. If you lose your cat by going down the ladder, exit to lobby out and join the world should return it to you.

    14. If you are in a group or have lootshare active, then the kill will not register and you will need to go down the ladder to reset the king rat.

    15. You may retrieve your cat by calling your follower or by climbing down the ladder.

    16. Talk to Jack to tell him the king rat is dead.

  4. Have these with you:0/4
    1. Talk to Smokin' Joe in east Keldagrim, just east of the mining shop.

      1I could help you.
    2. If this is your first time entering Keldagrim proceed with the following route:

    3. Enter the tunnel north-east of Rellekka and Fremennik Province lodestone.

    4. Go-through the cave entrance between the two dwarven statues.

    5. Talk to the Dwarven Boatman and get him to take you into Keldagrim, this may cause you to automatically start the quest The Giant Dwarf.

    6. Proceed to the east part of Keldagrim and talk with Smokin' Joe.

    7. Use some weeds on an empty pot and light the pot of weeds.

    8. Use the smouldering pot on the rat hole near the crates on the southern wall.

    9. Use the pot on the same hole again with your cat out and your catspeak amulet on, your cat will offer to help.

    10. If your cat doesn't automatically initiate a conversation with you, you may have to attempt this a third time.

    11. Talk to Joe again.

    12. You can drop the smouldering pot now.

  5. Have these with you:0/2
    1. Talk to Felkrash, north of Port Sarim lodestone.

    2. Talk to The Face nearby.

    3. Head south of the bar in Pollnivneach.

    4. Throw a coin into the money pot next to Badir the Snake Charmer and then complete the conversation. (unless wearing a ring of charos).

      1Yes.2I want to talk to you about animal charming.3What if I offered you some money?2Forget about it. I don't care.2Walk away slowly1Stop
    5. He will give you a music scroll.

    6. If you have a snake charm in bank, retrieve it.

    7. Return to Port Sarim.

    8. Play the snake charm. Only 1 note can be set per page.

    9. Go through the pages and click the correct notes (one note per page). The red dots in the music scroll correspond to the black dots on the flutes.

    10. On page 5, click the <) icon in the top left before you play the note. You can go back and make corrections to the pages if needed.

    11. Click play once all the notes are correctly selected.

    12. There will be short cutscene upon completing correctly.

    13. Talk to Felkrash.

    14. You can destroy your music scroll now.

    15. Quest complete!

Can you start Rat Catchers?

Type your name. RuneSquire checks your levels and quests, then plans only what is left.

It's on the way toQuest Cape