The Chosen Commander
What it needs, then every step, ticked off as you go.
Talk to Captain Undak, east of the bank (by the eastern water fountain) in Dorgesh-Kaan. (You must dismiss any follower or pet you have or he will not go with you.)
2Can I help with anything?1Yes.2Okay. What's your point?AcceptClimb the nearby stairs (slightly north of Undak) and talk to Torzek outside the nursery.
4Calm down. I'm here to help.1Have the children eaten anything unusual lately?1What did they have?Talk to any nearby child against the building wall about what they ate.
Andil: The chat options may vary from person to person.
? What food did you eat yesterday?Delgon:
1What food did you have yesterday?Gerdi:
1What food did you eat yesterday?Talk to Captain Undak. (If you are unable to talk with Captain Undak, make sure you do not have "Hide Familiar options" checked under Settings>Combat & Action Bar>Choose Option Menu and log out and back in)
3I've worked out which foods are poisoned.Go down the stairs and head south to the market.
Talk to Markog, at the south-eastern-most stall of the market.
1Which merchants have you bought ingredients from?Talk to Turgok, at the south-western-most stall of the market.
1Which merchants have you bought ingredients from?Talk to Merchant Walton, just outside of the market to the south-east.
1This is the one, Captain.1Yes, I'm sure.3Attack the merchant1What's that behind you?Proceed to kill the merchant (Zanik will switch to melee if you use ranged).
Talk to Zanik.
AnyAny1Yes! What happened?Climb on the goblin south-west of the bowl statue.
Jump on statues to reach the statue holding the bowl of water.
If the jump-on option does not appear, try clicking on the head.
Continue jumping north and take the crossbow from the ledge.
Grapple the spear of the north-eastern statue and take the pendant.
Look into the bowl.
Enter the western portal (the statues will move out of the way) for a cutscene.
Continue conversation with Zanik.
1Let's go.
With Zanik following, go to the north end of Dorgesh-Kaan and up the northern most set of stairs.
Watch the cutscene.
Any3Zanik is right. You should kill him.1She means well.AnyContinue conversation with Captain Undak.
1Where should I look?4I'll start looking now.Run south of the city, up and over staircases until you reach the agility course. Bring a light source.
Climb-down the ladder top and head all the way south.
Talk to Zanik.
4Sit down next to Zanik.4Say nothing.4Say nothing.4Say nothing.2Yes, but you should have respected the council.Any4What do you wish had happened?1Someday, we'll build that world.Watch the cutscene.
Any3I have nothing else to say.After the cutscene talk to Zanik.
4Goodbye, Zanik.Talk to Captain Undak for a set of H.A.M. robes.
1What is this task?1I'll do it.Prepare for battle, but only wear the H.A.M. robes.
- Have these with you:0/1
Enter the H.A.M. Hideout in Lumbridge forest.
Talk to Johanhus Ulsbrecht in the centremost of the three southern rooms.
3What are you planning to do about the cave goblins?3Isn't Sigmund working with you any more?3How can I find Sigmund's base?1I'll go there now.Before you do, make sure to wear all of the H.A.M. robes
Talk to Milton in the windmill near the Fishing Guild, north of the Ardougne lodestone.
2I want to get in to Sigmund's base.1Arrav.Climb down the ladder inside the windmill.
Run directly east through the door, continuing east through stacks of crates.
Talk to the guard next to the prison.
1I need to see the prisoner.1Letter?3What day is it today?3Never mind.Enter the main area (back through the doors to the west) and pickpocket Sam.
Return to the prison guard.
1I have my letter here.Enter the prison and take the key, open the gate.
Escape with Grubfoot:
Talk to the prisoner, Grubfoot.
4Wait there. I'll come back for you.Run into the kitchen, squeeze through the hole.
Open 1 of the 2 doors.
Go back through and open the other door as well.
Return to Grubfoot.
1Let's go3I'll distract the guard so you can make a break for it.Stand north of the guard, talk to him to face you and have his back turned. After selecting the chat option, do not continue the conversation until Grubfoot walks past the guard into the next room.
AnyTalk to Grubfoot in the next room.
2Wait at the west door; I'll distract the guard.Squeeze into the kitchen. Take the dirty plates from the sink, and wait for the H.A.M. guard to come talk to you.
1Yes.AnyTalk to Grubfoot in the bedroom.
1Follow me.Exit the east door and run to the big doors north.
1Let's get out of here.Watch the cutscene and wait for Sigmund to confront you.
3Time for you to die!Kill Sigmund.
AnyIf Zanik doesn't attack Sigmund, climb up the ladder, then back down.
Kill Zanik repeatedly.
1I won't kill you, Zanik.3Zanik! What's happened to you?3Does our friendship mean nothing to you?1But am I *your* enemy?2Zanik, you're being controlled. Fight it!3Zanik, it's the pendant. Take it off!2You've got to do it, otherwise it will win!Turn off revolution in combat settings and avoid using bleeds and channelled abilities as they cancel the dialogue forcing you to repeat the phase.
If revolution was left on and dialogue interrupted, run up and then down the ladder to the west to avoid having to fight again.
Run west for an earthquake.
Right click Clear the fallen rocks.
Talk to Zanik.
4Try grappling across with your crossbow.1I can see somewhere it could catch.2Right a bit.2Right a bit.1You've overshot. Go left.1It's alright, Zanik. You can do it.1Just a bit further left.1I'm not leaving you, Zanik.Go through the cave and talk to Juna.
Run north-west to exit the cave.
Go over the stepping stones and run directly north.
Squeeze through the hole.
If you don't have the shortcut unlocked, you'll have to go all the way around towards Lumbridge Castle's Cellar.
If at any point Zanik stops following you, she can be found back at Juna.
Right click Follow Kazgar.
1Dorgeshuun Mines
- Have these with you:0/1
Enter Dorgesh-Kaan and talk to Captain Undak north of the market (between the fountains).
4What can I do?4Goodbye.Climb the northern stairs for a cutscene (close the Bandos's Ultimatum screen that pops up).
AnyClimb back up the stairs, talk to the Goblin scribe.
1What do you want me to do?2I'll help you.1I'll go now.Climb down the stairs and run south-east through a corridor (near the quest start point).
Talk to Tegdak in the north-east room of the ground floor.
2The scribe sent me to get a box of artefacts.Return to the Goblin scribe upstairs.
1Here it is.1I'll go now.Exit the city through the bone door north-east, downstairs.
Talk to Mistag.
1Could you bury this time capsule?
Return to the city and talk to Oldak north of the bank.
1What are you arguing about?Any1What do you want me to do?1I'll go now.if invention has been unlocked.
2No - talk about quest or other things.Return to the agility course (south end of Dorgesh-Kaan) - do not climb down the ladder.
Run east to the power station and climb down the stairs.
Talk to Turgall, make sure you have at least 2 free inventory spots.
2Oldak needs a pair of energy projectors and a focusing chamber.Talk to Oldak, now south-east of the market.
1I have the parts here.Talk to Zanik.
1Oldak has modified your crossbow.1Oldak said it was certain to work.3I'll talk to you later.Talk to Mernik in the children's nursery north-east upstairs.
1What can I do?1I'll talk to him.Talk to Ambassador Alvijar in the house north-west of the nursery.
2I want to talk about the children.1You coward!Return to Mernik.
1I talked to him. He said no.1Nothing. Everything is fine.
Prepare to fight enemies weak to magic.
Talk to Zanik, south-east of the market.
2I'm ready now.Defeat the Bandos avatar.
4We'll see about that. Zanik - now!Pick up all 4 parts of the crossbow while killing statues.
Use the crossbow pieces on each other.
5Enough talk.Kill the avatar again.
4Use Zanik's crossbow's special attack.Take the avatar's pendant.
Talk to Zanik.
4Sit down next to Zanik.4Say nothing.3About time you woke up!2We won. Oldak's crossbow worked.3The mark on your forehead is gone.3Here it is.Exit through the portal.
Click the screen to exit cutscene.
Quest complete!
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It's on the way toSliske's EndgameQuest Cape