One of a Kind
What it needs, then every step, ticked off as you go.
Talk to Mr. Mordaut in his office in the basement of Varrock Museum that is accessed behind the stairs.
1One of a KindAnyAcceptRead the book Hannibus Hunted.
Talk to Mr. Mordaut.
AnyAny2Bob the Cat?Any
- Have these with you:0/1
Locate Bob the Cat with the catspeak amulet. An easy method to locate him is to hop worlds at the west Varrock anvils or searching nearby the Burthorpe lodestone. Most of the time he is inside Carwen Essencebinder Magical Runes Shop
Talk to Bob.
? One of a Kind2A human to look after?2Maybe I'll check out this house.
Travel to Unferth's house east of Burthorpe lodestone.
Talk to Unferth.
1I want to search your house for a hidden library.3I'm not interested in your novels.1I'm looking for the lost library of Robert the Strong.1Is there any place that Bob the Cat seemed drawn to?2That's all for now.Search the bookcase.
Investigate the fireplace.
Inspect the table.
Remove the carpet.
Enter the trapdoor.
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Search the desk in the centre of the room.
Investigate the weapon rack to the north.
1Take some rust from the weapons.Use iron oxide on emerald to get Animate Rock scroll.
Read the Animate Rock scroll by the statue to the south.
Talk to Hannibus.
1Yes1This is the Sixth Age.Any1What now?1You could go home.4We could look around this library!2Let's take a look!Search the bookcase for the Dragonkin Primer to the east and Flight of the Dragonkin to the west.
Click the map in the south of the room to update location names
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Head to the mysterious statue east of the Seers' Village bank.
Read the Animate Rock scroll by it.
3None of those - I'm human!1I'll rotate you now.2Goodbye.Repeat for the next 3 statues. Rotating all 4 statues gives access to 10,000 bonus experience in any skill. At least one is required to continue.
North-west of the Karamja lodestone.
1Just tell me how to rotate you.2Goodbye.North-west of the Ardougne lodestone.
1Just tell me how to rotate you.2Goodbye.North of the Tower of Life (fairy ring, Ardougne cloak for east of Kandarin Monastery, or Kandarin Monastery Teleport).
1Just tell me how to rotate you.2Goodbye.Travel to the north-west corner of Entrana.
Read the animate rock scroll by the submerged statue.
3Who was your other visitor?3Do you know of a way to travel between worlds?4Goodbye.
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Run to the green dragons in the south east corner of the Forinthry Dungeon. Hannibus will talk to you if you brought the Dragonkin Primer book.
1YesThis dungeon is located in the Wilderness, so make sure that you are not opted in to PvP combat by talking to Vala.
A quick method is to use the Wilderness sword 2 teleport to the dungeon, or run east to the Wilderness Crater lodestone and run straight west to the dungeon entrance.
If you don't see Hannibus, exit the dungeon and re-enter it, then run towards green dragons, it will give you an option to continue the quest. Make sure you brought the Dragonkin Primer book.
Run close to the east wall of the room, near the lava.
2Let's investigate!Study the rock (on the ground east of the green dragon).
Travel to the iron/steel dragons in Brimhaven Dungeon.
1YesA quick method is using the Dungeoneering cape and selecting "Brimhaven metal dragon dungeon"
A slower method is walking west from the Karamja lodestone, entering the dungeon, and walking to the iron and steel dragons
If you don't get the question about 'One of a Kind' go back to the entrance of the room and walk slowly into the room again.
Kill 3 iron dragons.
AnyAnyHead to the west wall by the mysterious entrance to study the dragonkin writing.
Travel to the Grotworm Lair north-west of Port Sarim lodestone.
Remora's necklace will take you directly outside of the portal.
Enter the bottom level of the Grotworm Lair. You can use the shortcut to the south-east of the first floor to get there quickly.
1YesInvestigate the summoning portal. The portal is right next to the shortcut, a square hole in the wall gleaming green.
1YesTalk with Hannibus.
3Your majesty - I have some questions.1I seek means to travel between worlds.1Tell me about the Dragonkin.1Yes
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Travel to Dragontooth Island by talking to the ghost captain east of Port Phasmatys (south of those ships, in the small boat).
1Please take me to Dragontooth Island.The fastest method is teleporting to Dragontooth Island directly, using the Dungeoneering cape teleport, or using the elder divination outfit to teleport to the "Radiant Wisp Colony".
A quick method to Port Phasmatys is heading to Port Sarim and taking a charter ship to Port Phasmatys (talk to Trader Stan south-east of the lodestone).
There are two ghost captains, you need to talk to the southern one who is standing next to a rowboat, not a ship.
Enter the mysterious entrance to the south.
Fight or tank a celestial dragon until Hannibus's bond reaches 100% (approximately 2 minutes).
Attack multiple to reach 100% faster.
Talk to Hannibus again.
Activate the Artefact north of Edgeville Monastery to meet with Hannibus in the King Black Dragon Lair.
1Yes - Meet with Hannibus.1ContinueYou will not enter a player-versus-player enabled area despite the warning.
Talk with the King Black Dragon.
1Sorry about killing you.Enter mysterious entrance.
Talk with Therragorn.
1Listen to Hannibus.1Can you help Hannibus get home?Kill the 3 dragon-hunters.
Talk to Hannibus for a cutscene.
Kerapac will talk to you.
3Aaaaargh! A Dragonkin!2Ask about companions.1How's Hannibus?1What's the favour?1Okay, I'll help.Head into the far northern room. Kerapac will talk to you.
2Just tell me what to do.Harvest 25 dragonkin memories from the protoplasmic wisps and channel them into the cage.
Talk with Kerapac to fight Echo of Jas.
1I am ready!Kill the Echo of Jas and then talk to it after you defeat it.
Kerapac will talk to you.
4What now?1Yes.1Decide Hannibus's fateAnyQuest complete!
Can you start One of a Kind?
Type your name. RuneSquire checks your levels and quests, then plans only what is left.
It's on the way toSliske's EndgameQuest Cape