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The Death of Chivalry

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    1. Speak to Sir Owen in the garden north of the Edgeville Monastery.

      1The who with the what now?1I guess I have one of those faces.1Saradomin must have had a good reason.
    2. Talk to Saradomin after the cutscene.

      1(Kneel before Saradomin.)2How can I help?Accept
    3. Alternatively if aligned with another god.

      1(Remain standing.)AnyAnyAccept
    4. Pick up the suit of armour just south-west of you and equip it.

    5. Talk to Saradomin.

      1Yes, teleport us to the Black Knights' Fortress.
    1. There are multiple possibilities, choice-wise, to get through this. The list below is just a recommended choice order.

    2. Open the Portcullis.

    3. Fortress guard: (guaranteed suspicion on first chat option)

      Any1He is my prisoner.1No, I have something. special planned for him.
    4. It is required to dismiss pets and familiars before proceeding.

    5. Head north, to Lieutenant York:

      2Are you suggesting I cannot handle a mere knight of Saradomin?
    6. Head north-west, and climb up staircase. The fortress guard will stop you.

      1What do you want, maggot?2This prisoner is to be sacrificed.
    7. Head to the first floor to the south, talk to Hierophant Marius.

      2Yes.3I shall return after I deal with this Temple Knight.
    8. Head south-east of the room, and climb up staircase. The fortress guard will stop you.

      2I am bringing him to the tallest tower.1We need him to recover the weapon of power, as you know.
    9. Go upstairs, head north to Lieutenant Graves.

      3Stand aside. I will handle this.1The prisoner stays with me.
    10. Search the Lieutenant's body, and choose whether you want to kill him or not. It doesn't matter.

    1. Head up the stairs in the north-east to the ritual chamber.

    2. Search the wardrobe for a Letter from Lord Daquarius.

    3. Search the box of candles for three red candles.

    4. Search the shelf for chalk.

    5. Pick up the Grimoire and read it.

      1Read the book.
    6. Use a candle on each stand, and fix the symbol on the floor.

    7. Light the candles.

    8. Use chalk on Ritual circle.

    1. Note: The below incantations must be said in the order as they are written.

    2. Chant over the north-west candle.

      3Arom.4Nahrea.2Imperium.
    3. Chant over the north-east candle.

      2Feritas.4Silenti.2Sepulchrum.
    4. Chant over the south-east candle.

      4Igasac.2Perdimit.4Ebulam.
    5. Enter the portal.

      1Yes, enter the portal.
    6. You must remove the suit of armour that was equipped at the beginning of the quest.

    1. Defeat the three Black Knights.

    2. Search their bodies for Cage door key.

    3. Unlock the hanging cage to the north, freeing the Damsel.

    4. Talk to Dawn and learn all she knows.

      1Where are we?2Who's Saint Elspeth?3How did the Kinshra capture you?4Continue.1Let's take her with us.
    5. Search the supply crate south of the portal.

    6. Enter the doorway to the east.

    7. Inspect the coffins or the heaps of bones.

    1. Open the portcullis to the south.

    2. Search the Black Knight's bodies.

    3. Talk to Fern and defeat her.

      3I am ready to be judged.1I fight to protect the innocent.2I'm ready.
    4. If The Restless Ghost has been completed,

      4I am ready to be judged.1I fight to protect the innocent.2I'm ready.
    5. Dodge her charge ability.

    1. Head south, to the Wand of Resurrection.

    2. Solve the puzzle by matching the tiles to lower the barrier.

    3. The image of the completed puzzle is taken with the compass facing south.

    4. Try to take the wand. A chat option appears. Select offer to risk your life.

      2I shall sacrifice my own blood.1Yes.
    1. Head north. Talk to Dawn.

      3Give me the wand or you won't live to regret it.2Continue
    2. Defeat the Black Knights and Sir Owen.

    3. Go north and open the portcullis.

    4. Kill Dawn. Refer to the full guide if you're having trouble.

    1. Search Dawn's body.

    2. Head south, enter the Portcullis and speak with Saradomin.

      4I've made my decision.2I will give you the wand.2Were we too late?Any2Why would you help us?Any
    3. When Saradomin asks if the player wants to be teleported back to Edgeville, it is recommended to stay in the tombs, to claim the extra post-quest rewards which require level 40 Strength and two other coffins requiring level 60 and 80 Strength.

    4. Quest complete!

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